Hello! 👋 I am Ignacio Benito Herrero, and I have been working in various technologies for a decade, programming for major companies such as Naturgy, Inditex, Odilo, and Amadeus. My professional experience is complemented by personal projects where I have explored a wide range of technologies.
My teaching approach is based on a practical and effective methodology designed to ensure that my students not only understand the theory but also acquire the ability to apply concepts in real-world situations. The classes are structured as follows:
Introduction and Theory (0-10 minutes): We start with a brief theoretical introduction to establish the foundations of the topic. Here, I explain the key concepts and their relevance in the context of programming and software development.
Guided Exercise (10-30 minutes): I present a practical problem and solve it step-by-step, demonstrating how to apply the theoretical concepts in a real situation. This approach helps students see how theory and practice are connected.
Independent Exercise (30-50 minutes): Students apply what they have learned in a similar exercise, working independently but with my guidance and support. This segment is crucial for consolidating learning and developing confidence in their skills.
Summary and Corollary (50-60 minutes): We finish with a summary of what has been learned, highlighting key points and discussing areas that require more practice. We also outline what will be covered in future sessions to maintain a continuous and progressive focus.
My classes cover a wide variety of technologies, including Java, Spring Framework (Spring Security, Spring MVC, Spring Boot), PHP, JavaScript, HTML, CSS, Arduino, C++, C#, Python, Lua, Unity, Godot, and many more. This diversity allows students to explore different fields and find their passion within the vast world of programming and software development.
Trust me with your learning, and I promise to give my all to lead you to success 🏆. I look forward to seeing you in class soon!
Best regards,
Ignacio Benito Herrero
Availability
Choose a date and time to start booking your class.
Times are displayed in your local time zone.
July 21 - 27, 2025
mon 21/07
tue 22/07
wed 23/07
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sun 27/07
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Can't find the availability that suits your needs?
No solo explica la materia de forma clara y te ayuda en todo lo que necesitas, sino que va mucho más allá de lo que se espera. Siempre está dispuesto a echar una mano, a resolver dudas y a dedicar tiempo extra para asegurarse de que realmente comprendes los conceptos. Además, es súper amable y flexible con los horarios, lo que facilita mucho la organización de las clases.10/10
Izan
★★★★★
Sergio Bedoya
★★★★★
iban77
★★★★★
Genial!, con sus explicaciones parece todo mucho más sencillo.
guillermo r.r
★★★★★
Clases muy buenas, muy atento, no tiene problema en responderte cualquier duda y se nota que se esfuerza en ello
Yes, you can cancel booking up to 8 hours before the lesson starts, indicating the reason for the cancellation. We will study each case personally to carry out the refund.
How do I pay for the lesson?
At the time you select a lesson or package of hours, you will make the payment through our virtual payment service. You have two options: - Debit / Credit - Paypal Once the payment is settled, we'll send you an e-mail with the booking confirmation.
Can I modify a booking?
Yes, something unexpected can always happen, so you can change the time or day of the lesson. You can do it from your personal area in "Scheduled lessons" through the option "Change date".
Where are the lessons held?
The class is done through classgap’s virtual classroom. Classgap was developed specifically for educational purposes, including many useful features such as: digital whiteboard, online text editor, webcam, screen sharing and many more. View virtual classroom
Other recommended online Computer Programming teachers:
¡Buenas! Soy Jose Lirón, licenciado en Traducción e Interpretación, con dos años de Estudios Hispánicos y un Técnico Superior en Animación, 3D y Entornos Interactivos. En los últimos años he adquirido bastantes conocimientos en el área de la programación de videojuegos, así que he pensado: ¿por qué no compartirlos? Y por eso estoy aquí. =)
Te puedo enseñar desde los aspectos más básicos, como las variables, los bucles o los primeros pasos dentro de Unity, hasta temas más avanzados, como arquitectura de software, cuestiones de optimización y rendimiento o creación de herramientas personalizadas para el Editor, todo adaptado a tus intereses y tus objetivos.
Por otro lado, mi enfoque a la hora de enseñar es fundamentalmente práctico, así que desde el primer momento vamos a hacer juegos. Si no has tocado nunca un lenguaje de programación o un motor gráfico, empezaremos con pequeños microjuegos que tengan una única mecánica simple, con el fin de que te vayas familiarizando. Y, si ya tienes algo más de experiencia, nos pondremos con cosas un poco más complejas, como puzles o plataformas 2D, aunque no haremos juegos enteros, sino fases sueltas para ir aprendiendo todo el tema del movimiento, las animaciones, las físicas, las colisiones u otras cuestiones más avanzadas (una vez subas de nivel).
Y eso sería todo por mi parte. Si te interesa, no dudes en reservar o pedir una prueba gratuita. ¡Estaré encantado de atenderte! =)
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